Anche se con un leggero ritardo rispetto alla controparte console, da poche ore la versione PC del nuovo capitolo di Hitman ha ricevuto la tanto attesa patch 1.03.

Il nuovo aggiornamento approda su PC portando con se tutti i contenuti che sono stati implementati nelle versioni PS4 e Xbox One. Inoltre gli sviluppatori si sono concentrati sulla risoluzione di alcuni bug che affliggevano il titolo dal day-one, in particolar modo per gli utenti Nvidia.
A seguire una lista degli interventi più significativi:
PC-specific improvements
General gameplay
•Prompts for dumping a body now appear, regardless of the positioning of the game camera, both in Showstopper and Final Test missions.
•47 no longer drops a body immediately after starting to drag it.
•Unnoticed kills or subdue will no longer trigger a brief “compromised” state. This previously caused players to fail the ‘never spotted’ reward.
•The ‘visibly armed’ warning is now always shown when 47 is carrying a large weapon on his back.
•The light rig (Showstopper) and life raft (Freeform Training) can now be reliably dropped using explosives.
•Opportunities in Showstopper and Final Test have been made more consistent.
•Fixed an issue where the first few seconds of the game would appear to run at double speed.
Crash Fixes
•Fixed various crash issues that could occur when doing the following: loading a new stage in Escalation Contracts, loading the game or after exploding a gas cylinder.
•Fixed a crash that occurred when shooting at the target in Freeform training during the “Searching” state.
•Fixed many other crash issues that were occurring during gameplay.
Options
•Added an option to the game launcher that allows players to override the ‘default memory safeguards’ and allow them to use any available resolution and graphic quality settings.
•Increased resolution cap for players with 3gb graphics cards from 1920×1200 to 2560×1600.
DX12 features
•DX12 shader and pipeline cache now included in all Steam builds.
•Fixed a graphical issue with transparent windows on DX12.
•Improved vertex colours on DX12.
Hardware
•Fixed a rare issue where the game was switching between controller and keyboard controls, due to detecting specific hardware as a ‘game controller’.
Ulteriori informazioni sono reperibili a
questo indirizzo, inoltre potete seguire la discussione degli utenti su
Steam, in modo tale da leggere pareri e opinioni sulla nuova versione del gioco.
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